Stealth

Suspicion, roll call, and staying in area

The suspicion meter is the bottom-centre percentage. The demonstrated way it rises is leaving your permitted area, including a climb onto the top bunk.

Suspicion, roll call, and staying in area

The suspicion meter is the bottom-centre percentage. The demonstrated way it rises is leaving your permitted area, including a climb onto the top bunk.

What the meter is

Suspicion is the percentage at the bottom centre of the HUD. One playthrough showed 15%, 23%, and 31%. No increase rate and no fatal threshold were measured, so none of those readings is a safe ceiling or a danger line.

The top-right objective always starts with "Don't get suspicious" and then lists the task. You do not clear suspicion first and escape later. Both stay on screen while you buy from OJ, unscrew the toilet, or work a job.

The cause the sessions actually showed

Leaving the permitted area raised suspicion. That included climbing onto the top bunk. The amount added was not measured. A shortcut that looks ordinary can still count as out of area.

One player said their suspicion was too high and then died after being out of area on the top bunk. The group blamed the area, not the bunk as a special object. A revive was offered for 39 Robux in that session. The player returned to the lobby instead of paying. That 39 is one prompt, not a published revive shop.

Guards and CCTV are named in the official description. Exact patrol paths and camera cones were not mapped, so this page does not draw a route around them. Stay with roll call, stay in the room the clock names, and do not wander during lockdown.

Roll call and the schedule

ROLL CALL is the alert that opened the recorded day after the cell door opened. Missing it is the behavior the official description tells you to avoid. The later alerts in that run were LUNCH, YARD TIME, RECREATION TIME, RETURN TO CELLS, and LOCKDOWN. RETURN TO CELLS has a countdown back to your cell. LOCKDOWN locks the door.

The 35-cash kill is a separate risk

A KILL pop-up paid 35 cash in the recorded example. Players disagreed about whether to take it because of suspicion. The footage did not show the meter moving because of the kill. If your priority is the percentage, the cautious choice on record was to skip the 35. That choice is not proof the kill is safe or unsafe.

A short check each time you move

  1. Read the bottom-centre percentage when you enter a room.
  2. Do the task the objective names, inside the area that task belongs to.
  3. Read the percentage again after the task.
  4. If it climbed because you left the area, get back in area. Do not test how high the number can go.

Hiding tools is part of the official stealth pitch. The exact stash prompt was not recorded. Use the interaction the game offers, and do not carry a tool through roll call until you have seen how your build checks inventory.

FAQ

Frequently Asked Questions

What should I do on the first day in Cell 13?

Follow the schedule on the HUD. Work the library, lunch, and yard jobs for cash, buy the Saw and Screwdriver from OJ when your balance covers the prices on his menu, saw the window bars during RETURN TO CELLS, and use LOCKDOWN to reach the workshop. The recorded route then opens the toilet and drills. It cut to a Day 2 title instead of showing a finished escape.

How much cash do the Saw and Screwdriver cost?

In the HUD-labeled run, OJ at cell 13 sold the Saw for 110 cash and the Screwdriver for 25 cash. The Power Drill in that run was free on a workshop bench. Another account lists different digging tools and a different cell for OJ. Read the live OJ's Deals menu before you spend.

Are there working codes?

No code string is listed as active or expired. The in-game entry box has not been confirmed. RoDark Studios uses its Discord and Roblox community for reward-code news. Copy only a string the studio actually posts, and only if the game shows a place to enter it.

Can I play with friends or on a private server?

The official description says you can play solo or team up with up to 3 friends. Public server capacity in API snapshots is 30 players, which is not a 30-person escape party. On November 6, 2026, player-created private servers were off for this experience. Check the Servers section on the Roblox page before you budget Robux for one.

Does drilling on day 1 finish the escape?

Not in the recorded run. After the player drilled the dirt under the toilet, the screen cut to a Day 2 title and the prison routine started again. No tunnel exit or escape confirmation was shown. The official description also does not publish a fixed 13-day calendar or a secret ending.