What this route is
This is one complete recorded day in 13 Days to Escape [ALPHA], tied to the labels the HUD actually showed. It is not a promise that every later alpha build uses the same prices or that day 1 ends in freedom.
The official description sets the stakes: after lights out, prisoners are taken behind the STAFF ONLY door and do not come back the same. Escape before it is your turn. By day you act normal. By night you plan the way out.
Wake up and read the HUD
The opening cutscene shows the character stealing a loaf of bread, getting arrested, and waking on a cell bunk. Drill and knife posters are on the wall. A guard stands outside. An orange-jumpsuit NPC with a cash bubble, OJ, stands nearby. The cell door opens, a ROLL CALL alert appears, and the objective panel opens in the top right.
Use that panel as the live walkthrough. It leads with "Don't get suspicious" and then names the current task, such as buying a screwdriver, unscrewing the toilet, or making your escape.
| HUD element | Where | What a recorded reading looked like |
|---|---|---|
| Objective panel | Top right | "Don't get suspicious", then the current task |
| Day and room clock | Top centre | DAY 01 LIBRARY 01:42, DAY 01 LOCKDOWN 03:11, DAY 02 YARD TIME 00:04 |
| Cash | Bottom left | Starts at $0 and ticks up when a payout lands |
| Suspicion | Bottom centre | 15%, 23%, and 31% all appeared in one session |
| Hotbar | Four slots | Durability such as 202/500 was visible |
Order of the recorded day
- Stay with ROLL CALL, then work the library while the clock reads a LIBRARY room.
- At LUNCH, peel potatoes in the cafeteria.
- During YARD TIME, clear litter and buy the Saw once the counter covers OJ's price.
- During RECREATION TIME, buy the Screwdriver. In the recorded run that purchase changed the objective to unscrew the toilet.
- When RETURN TO CELLS starts, get inside your cell before the countdown ends and saw the window bars.
- During LOCKDOWN, climb out the open window, take cash stacks from the open prisoner transport, and pick up the free Power Drill in the workshop.
- Crouch at your toilet, choose Unscrew, choose Move aside, jump into the shaft, and hold the left mouse button to drill.
Standing at the bars earlier in the day with the Saw equipped did not cut them. The sawing belonged to RETURN TO CELLS. A "Saw bars" progress bar filled, the bars came off, and the door then locked for LOCKDOWN.
What day 1 did not finish
Drilling on day 1 did not show a tunnel exit or an escape banner. The screen cut to black with typewriter text reading Day 2. The player woke in a cell again, ROLL CALL returned, and the library asked for a new book number, including #043. Treat the tunnel as the start of a longer project. Nothing in the official description confirms a fixed 13-day schedule or a true ending.
If your session disagrees
OJ's menu, book numbers, and alert names can change in alpha. The book numbers #106, #032, and #140 were one library round, not a permanent list. If the objective panel names a different task, follow the panel. Compare live prices with the jobs and OJ's Deals guide before you spend, and use the suspicion guide when the bottom-centre percentage climbs.
